Fortnite Battle Royale Update Unvaults Launch Pad, Debuts New Physics System

As promised, Fortnite's new Battle Royale update kicks off the use of Unreal Engine's Chaos physics system for the game, along with several other updates and the announcement of a new event debuting soon.

Read the full press release and watch the video explainer, below.

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v11.50 brings a new event and more to Battle Royale! The changes in this update include:

The new event starts soon! Check back here later today for more details.

  • In non-competitive playlists, the Launch Pad has been unvaulted.
  • Implemented Unreal Engine's Chaos physics system, mentioned previously here.
  • At launch, our goal is to ensure that Fortnite still feels like what you would expect. We'll be closely monitoring your feedback from the in-game Feedback tool for any issues you may be experiencing.
  • To report issues via the in-game Feedback tool, select Feedback in the main menu and choose Bug. We encourage you to put "Physics" in the subject line and include a concise message in the body that accurately describes the issue(s) you're experiencing.

    Bug fixes:

  • Resolved an issue involving some players' completion of the "Search chests in a single match" Chaos Rising Challenge not being saved.
  • The "Earn Gold Scavenger Medals" Rippley vs. Sludge Overtime Challenge now tracks progress properly.
  • The Sidegrading feature is no longer present in competitive playlists. Its presence in these playlists was unintentional, as noted in our v11.40 post.
  • Resolved an issue involving new players on consoles having difficulty matchmaking after first linking their Epic account.
  • Addressed reports of iOS players activating their device's swipe-up feature when trying to press inventory buttons.
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